Frequently Asked Questions
General
What platforms does the SDK support?
The Unity SDK supports iOS, Android, Windows, macOS, Linux, and WebGL. The Server-to-Server API works with any platform or programming language.
How much does it cost?
GameRebellion offers Free, Pro, and Enterprise tiers. See gamerebellion.com/pricing for current pricing.
Can I use multiple API keys for one game?
Yes. You can generate multiple API keys per game — for example, separate keys for Development, Staging, and Production environments.
SDK
Does the SDK work in the Unity Editor?
The SDK runs in stub mode in the Editor. API calls return -1 because no native adapter is available. Test on device builds for full functionality.
How big is the SDK?
The Unity package adds approximately 500 KB to your build (varies by platform).
Does the SDK affect game performance?
The SDK is designed for minimal impact. FPS and memory tracking use lightweight sampling. Event batching minimizes network calls. All heavy operations run off the main thread.
Can I disable automatic session tracking?
Yes. Set AutoTrackSession = false in GameRebellionSettings. You'll then need to manage session events manually.
Data & Privacy
What data is collected automatically?
Device ID, platform, OS version, SDK version, and (when consent is granted) advertising IDs (IDFA/GAID). FPS and memory metrics are also collected automatically.
Is data GDPR compliant?
Yes. The SDK includes consent gates and PII redaction. When consent is denied, all personally identifiable information is stripped before events leave the device. See Privacy & Compliance.
Can I delete a player's data?
Contact support@gamerebellion.com with the player ID for data deletion requests (right to erasure under GDPR).
S2S API
What's the maximum batch size?
100 events per batch request.
Is there a rate limit?
Yes. Free tier: 100 requests/minute. Pro: 1,000 requests/minute. Enterprise: custom. See Rate Limits.
Can I send events from multiple backends?
Yes. Any number of backends can send events using the same API key (or different keys for the same game).