Skip to main content

Event Types

GameRebellion supports 26 distinct event types across 9 categories. Each event type maps to specific analytics dashboards.


Session Events

EventTriggerDashboard
session_startSDK initializes or app resumes from backgroundEngagement
session_stopApp backgrounds or shuts downEngagement
loginPlayer authenticatesEngagement
logoutPlayer signs outEngagement

Marketing & Attribution Events

EventTriggerDashboard
impressionAd or campaign creative is shown to a potential playerAcquisition
clickPlayer clicks on an ad or campaign linkAcquisition
conversionPlayer completes a desired action (install, purchase, etc.)Acquisition
creator_code_usePlayer redeems a creator/referral codeCreator

Monetization Events

EventTriggerDashboard
transactionIn-app purchase or virtual currency transactionMonetization
crypto_transactionBlockchain-based transactionMonetization

Ad Events

EventTriggerDashboard
ad_viewAd impression shown in-gameMonetization
ad_clickPlayer clicks an in-game adMonetization
ad_errorAd SDK reports an errorTechnical
ad_rewardPlayer completes a rewarded adMonetization

Engagement Events

EventTriggerDashboard
feature_usePlayer interacts with a game featureEngagement

Progression Events

EventTriggerDashboard
progressionLevel/stage start, complete, or failProgression
level_upPlayer reaches a new levelProgression
achievementPlayer unlocks an achievementProgression

Social Events

EventTriggerDashboard
friend_invitePlayer sends an invitationSocial
group_joinPlayer joins a guild, clan, or groupSocial
chat_messagePlayer sends a chat messageSocial
voice_call_startPlayer starts a voice callSocial
voice_call_stopVoice call endsSocial

Technical Events

EventTriggerDashboard
logError, warning, or info logged by the gameTechnical
healthPeriodic health check from the SDKTechnical

Custom Events

EventTriggerDashboard
customAny game-specific event via TrackEvent()Depends on event name
note

FPS and memory metrics are collected automatically by GRMetricsCollector and do not require manual tracking calls.