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Engagement Events

Track how players interact with specific features in your game.


feature_use

GameRebellion.TrackFeatureUse(new GrFeatureUseEvent
{
Type = "ui",
Name = "inventory",
Category = "gameplay",
TimeSpent = 30.5,
CompletionStatus = "opened"
});
FieldTypeRequiredDescription
TypestringYesFeature type (ui, gameplay, social, system)
NamestringNoFeature name
CategorystringNoFeature category for grouping
TimeSpentdoubleNoSeconds spent interacting
CompletionStatusstringNoopened, completed, abandoned